Results tagged “Dread Undead”

Dolmen Wight

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Armor Category:
5 [14]
Monster Type:
Undead
Health Dice:
3*
Outlook:
Order
Movement
90' (30')
No. Appearing:
1d4
Morale:
12
Experience:
100xp
Attacks & Damage:
† Claws (2)1d4 -- † or →Weapon (1d6 or variable)
Special Attacks & Abilities:
→ Withering Gaze: (Save: Spells) The deathless stare of the dolmen wight causes its opponents to lose their nerve. -2 to attack, -2 to damage unless save succeeds.
Treasure & Possessions: Rotted garments, corroded blade (only sharp for wight), 1d10gp, 3d10cp, golden torc

AC [Desc] 9 8 7 6 5 4 3 2 1 0
To Hit 7 8 9 10 11 12 13 14 15 16
AC [Asc] 10 11 12 13 14 15 16 17 18 19

Blast or Breath Toxin or Disease Ray or Gaze Magical Device Spells
15 - 12 13 16

Description
Dolmen wights are the dessicated, animated corpses of bronze age warriors who have been tasked with guarding the tomb of an ancient warlord. In some tribal cultures, eternal guard duty is seen as a high honor and warriors would actually compete to be chosen for the task. In others, warriors were brought to the tomb site under false pretenses, slain and pressed into ceaseless service.

Though their eyes appear sclerotic and their flesh leathery and brittle, dolmen wights are surprisingly observant and agile in combat. Their blades, however pitted and corroded they might appear, are always surprisingly sharp.

Behavior & Tactics
Relentless and fearless, dolmen wights will defend their assigned tomb with fierce tenacity. They use intelligent tactics (albeit ones that were current when they were living), and will coordinate attacks if multiple wights are guarding a site. If benevolently inclined, a wight may issue warnings to would-be tomb robbers, giving them a chance to walk away provided they never return. If evil, they will not hesitate to ambush intruders and slaughter them outright.

The animating force of a dolmen wight is centered in the metal torc about its neck. If this torc is removed (with or without the wight's head), the creature will collapse into a rotted heap.

Notes
Dolmen wights are not always evil. Adventurers might very well encounter wights of the "noble warrior" variety who may provide them with guidance or assistance. The image itself is an old one, but a personal favorite. Most images on this site have been reworked considerably before I post them, but this one has been left exactly as it was drawn in 2004.

Undying Overlord

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Armor Category:
2 [17]
Monster Type:
Undead
Health Dice:
7d8*
Outlook:
Malevolent Order
Movement
120' (30')
No. Appearing:
Solitary
Morale:
10
Experience:
1500xp
Attacks & Damage:
† Claws (2)1d6 -- † Bite 1d6 + Thrall Rot
Special Attacks & Abilities:
Force of Will: (Save: Spells) Undying overlord can impose its will and issue one simple command per turn.
Thrall Rot: (Save: Toxin) Any injury inflicted by an undying overlord that breaks skin has a 35% chance of causing thrall rot, which attacks the nervous system leaving the victim susceptible to suggestion.
Ice Ray: (Save ½ - Ray) An icy ray of cold projects from the undying overlord's fingertips. 1d8 + 2 rounds paralysis.
Treasure & Possessions: None

AC [Desc] 9 8 7 6 5 4 3 2 1 0
To Hit 8 9 10 11 12 13 14 15 16 17
AC [Asc] 10 11 12 13 14 15 16 17 18 19

Blast or Breath Toxin or Disease Ray or Gaze Magical Device Spells
6 - 8 10 9

Description
Dessicated flesh and brittle bones tempered in the fires of eternal hate, an undying overlord haunts the ruins of a place it ruled in life. Once the high priest of a temple or iron-fisted ruler of a city now fallen to ruin and desolation, it is now completely bound to its morbid dominion and can never leave. Whether this is due to the intensity of the overlord's connection to its desolate home or a curse placed upon it by long-forgotten enemies is unknown.

The foul magic that animates an overlord slowly gnaws away at its physical form, leaving it at risk of disintegration. To stave off this process, it must bathe regularly in essential oils and embalming fluid. In an otherwise stale ruin, the appearance of an overlord is often presaged by the sickly sweet scent of these emollients.

Behavior & Tactics
There is no typical undying overlord – each one is an individual. Some delight in direct combat with adventurers to alleviate boredom or inflict pain, while others are desirous of secrecy will not reveal themselves unless left with no choice.

Strict geographic constraints do little to prevent it from exerting influence outside its realm. To do this, an undying overlord relies upon indirect tactics and psychic control. An undying overlord will draw visitors to its ruined realm with rumors of vast wealth or forbidden secrets and then attempt to dominate their will through temptation, corruption, or possession.

Notes
It is not unknown for the leading officials in nearby cities to be unwittingly controlled by an overlord or for the very existence of the ruin in which it dwells to be expunged from official records, even if it is mere miles away.

Should an overlord turn to ash, those ashes will blow away in a gust of wind, even in a completely airless chamber.

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